INSTALLATION
Use mod manager, or unpack zip file to "The Witcher 3 Wild Hunt\mods".
VISION
Allow Geralt to build onto his starting deck purely through combat until he becomes a card master.
CHANGELOG
0.2 - Added basic scaling system and better recognition of enemies. The decks do slightly scale on selected game difficulty, so be aware of that. The campaign should be fully playable.
0.1 - Gwent game is triggered by an enemy or the player taking damage. Enemy deck is fully randomized. On win, all enemies within 30 units are killed. On loss, player dies.
ROADMAP (preliminary)
0.3 - Develop tiered loot table for cards. Scale drops based on total level of enemies in duel range. This should decouple this mod from relying on the normal Gwent progression system.
0.4 - Modify economy to be card focused. Potentially put "booster packs" in shops.
0.5 - Add special drops for significant bosses.
0.6 - Develop system to generate new cards/decks for a more smoothly scaled experience.
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